It is seen that, the fashion sketches have detailing regarding the apparel design, the fabric flow, cuts and pleats wherever necessary. Illustrations highlight the important details that need more focus and attention. The visual support such as diagrams and images are self explanatory and become a communication medium for the designer. This, in turn, helps in visualizing the ideas and concepts surrounding the design. With the help of fashion illustration designers can put down his/her ideas practically. Once graduated from a fashion illustration program and built the portfolio, one might find work in a variety of organizations.The ability to handle many business matters yourself would be a helpful skill as well. If want to choose to be self-employed, one will need an enterprising nature for approaching potential clients, which may include magazine and newspaper publishers, advertising agencies, pattern makers and fashion designers.In this career, one has to consistently meet deadlines and work under some pressure. Also, one needs to have good knowledge of fashion design and merchandising.A sense of color, texture, visual perspective, lines and shading is important, as per personal style and creativity is concerned.The very basic skill to become a fashion illustrator is drawing either l by hand or on computerized design (CAD) software. Skills Required to Become a Fashion Illustrator: In simple words, fashion sketching is an art via which fashion and design can be explained, demonstrated, and communicated. Fashion industry is very huge but specializing as a fashion illustrator is a rare and unique combination which will have more value when added with graduations and expertise certificates. Fashion Illustrators are professionals who expertise in the art of sketching and drawing fashion ideas, concepts, designs, which helps to visualization of a garment. However, within that definition, fashion art illustrations can be seen very different from artist to artist, based on persons interests or skills. Some fashion illustrators use digital compositions, while others follow traditional mediums, such as pencil, pen, watercolor, or marker. In general terms, fashion illustration is defined as the art of drawing clothing (or maybe accessories, like handbags or shoes), either on its own or on a figure. Pay attention to bend lines (the curve of the rib cage, etc.) as those angles and lines are crucial to creating a figure that doesn't look like it has dislocated body parts.Fashion Illustrator: How to Become, Career and Importance.Draw the waist as a horizontal line that’s shorter than the shoulder and hips lines. It’s common to sketch the shoulders and hips tilted in opposite directions, in a position called contrapposto, or counterpose.The torso should measure about two heads in length. Notice how the waist is smaller than the lower portion of the body and hips. Refer to pictures of models in magazines or advertisements for reference. When you’re finished, the torso should look like a normal torso you would see on a body.As with a real human body, the shoulders should be the same width as the hips, or the top of the pelvic box. The torso should extend upwards, bending in the midway at the waist and extending out again at the shoulder. Extend the torso lines upward from the two corners of the pelvic square. Don’t worry too much about creating an accurate-looking model or adding features to the face.ĭraw the torso and shoulders. Note that when you’re designing clothes, a proportional model isn't required, because the clothing is what is being showcased, not your figure drawing skills.You want this line to extend from the top of the model's head to the ground that she is standing on. For example, if you want the model to be posed with her hips tilted slightly to her left, draw a straight balance line in the middle of the page. The balance line should be a straight vertical line, even if you want the model to pose in a leaning position.You can think of the croquis as the skeleton of the model. This is the base of your croquis, and from this, a proportional drawing can be made. Draw it from the top of the head to the tip of the toes, along the backbone of your croquis. This is the first line of your sketch, and it represents your model’s center of gravity.
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